1.) This is the first animation I did. It was supposed to be Camille being snuck up on by the camera and her punching the camera, which falls over. It's my frist attempt at doing animations in Poser, plus it is only a second long, so it is a little rough and brief. Because I didn't put any props in to reference the camera falling over, it looks like Cammy herself is falling over.
2.) Here is the second animation. This one is two seconds long, and is just supposed to be Camille noticing the viewer and smiling back. Nothing too fancy, but I am getting better at animating models and the like.
3.) This is the first animation featuring Cammy with a tail. The tail is actually a snake modified to be flesh colored and joined into her spine under her skin.. I am sure there are plenty of Freudian issues with modeling the current incarnation of my anima and pentrating her backside with a snake, so. I am going to install a 3D modeling program called Shade (it came with Poser for free) to try to make a real tail with bones and joints and do it right. There is some distortion in the background props, which unfortunately distracts from the main animation.